Sean R Scott
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|Service(s) Provided:||Producing / Project Management, Speakers|
|Platform(s):||Android, Facebook, Google+, iOS (iPhone, iPad), Ouya, PC, PlayStation 3, Web (Flash), Web (HTML5), Web (Unity), Wii, Wii U, Xbox 360|
|Budget:||(Fixed) Less Than US$1000 | (Fixed) US$1,000 - US$5,000 | (Fixed) US$5,000 - US$10,000 | (Fixed) US$10,000 - US$50,000 | (Fixed) More Than US$50,000 | (Hourly) US$50 - US$100|
|Experienced Publisher/Licensor Producer, Industry Speaker, Software Developer, Entrepreneur, Gamer, Family Man!
I'm currently a Sr Producer for Nickelodeon but throughout my 13+ years in the industry I have held a variety of positions and worked for several companies that have given me a broad perspective on the industry and the skills necessary to take any project from concept to gold. Officially held positions include Programmer, Assistant Producer, Producer, and Co-founder/Development Director, but I have worn many other hats to ensure things got done, including Tester, QA Manager, Builds Guy, Recruiter, and Assistant Conference Coordinator.
As a Producer (Nickelodeon, 2K Play, 2K, Majesco) I have managed projects ranging from small to large AAA quality, across all platforms (consoles, PC, handheld, and mobile). Genres include first person shooters, third person action, educational, puzzle, fighting, and more.
I also enjoy sharing whatever experience and wisdom I have gained so have spoken at several different events! Topics I speak on include:
*) Industry Overview
*) Breaking into the Industry
*) Game Development Process
*) What Do Publishers Want
*) Understanding and Navigating Publisher, Developer, and Service Provider Relationships
I'm not currently looking for contract work, but keep my profile visible as an example of a complete profile ;)
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Credits / Clients
|Moby Games (Majesco)||A list of some games I did while at Majesco (not complete).|
|Article: Maintaining Quality of Life as Game Dev||Full article title: Maintaining Quality of Life as a Game Developer, Entrepreneur, and Parent - This is an article I wrote for the "Wear the Hats, All the Hats" IGDA Perspectives newsletter theme. The article was also featured in the IGDA Insider newsletter.|